Hunting Kitchen (Exc
64.99USD
Package Description
Hunting Kitchen is a hunting, cooking, progression, and business system. Players can rent a restricted hunting sniper, hunt animals, collect animal loot bags, sell their harvest for cash, or use a portable grill to prepare meats and homemade sides through an interactive four-stage cooking system.
FEATURES:
- Universal Framework Support — Compatible with ESX, QB-Core, and Qbox.
- Progression-Based Hunting — Players earn XP and unlock more valuable animals as their hunting level increases.
- Multiple Animal Tiers — Hunt rabbits, coyotes, wild boars, deer, cows, mountain lions, and other configured GTA animals.
- Configurable Hunting Areas — Server owners can create multiple hunting reserves with custom coordinates, radiuses, animal caps, and checkout markers.
- Restricted Rental Sniper — Players receive a scoped sniper when starting a hunt. The weapon cannot be used outside the reserve or against other players.
- Automatic Rifle Removal — Leaving the hunting radius, dying, ending the hunt, disconnecting, or allowing the rental to expire removes the weapon.
- Animal Loot Bags — Killed animals become labeled loot bags that players can pick up and place into their inventory.
- Detailed Animal Items — Harvested animals include inventory metadata such as the hunter’s name, animal type, and harvest date.
- Game Buyer System — Players can sell harvested animals to configured buyer peds for adjustable prices.
- Portable BBQ Pit — Purchase, carry, place, rotate, use, and pick up a portable grill anywhere permitted.
- Interactive Cooking NUI — Third-eye the grill to open the realistic Executive Lodge cooking interface.
- Four-Stage Cooking System — Players must skin, clean, season, and properly cook their harvested meat.
- Meats and Full Meals — Prepare rabbit plates, coyote chili, boar ribs, venison steak, burgers, steaks, and more.
- Homemade Side Dishes — Cook baked beans, mac and cheese, potato salad, seasoned green beans, and additional configurable recipes.
- Cooking Minigames — Each preparation stage includes interactive timing and accuracy challenges.
- Player-Owned Outfitters — Includes three purchasable hunting businesses with separate ownership, jobs, balances, pricing, and management.
- Hunting Supply Stores — Sell licenses, season passes, knives, coolers, grills, charcoal, seasoning, and cooking ingredients.
- Hunter HUD — Displays the player’s current level, XP, active reserve, and legal hunting targets.
- Target Animal Blips — Resource-spawned hunting animals receive map blips to separate them from ambient GTA wildlife.
- Hunter Leaderboard — Tracks the players with the most verified harvests, XP, kills, and cooked meals.
- Highly Configurable — Adjust animals, levels, XP, payouts, recipes, ingredients, stores, businesses, weapons, session length, zones, and security settings.
- Inventory and Target Support — Supports ox_inventory, framework inventories, ox_target, qb-target, and marker/text interaction fallback.
- Server-Side Protection — Includes distance validation, session checks, tier restrictions, one-time loot claims, rate limits, and protected cooking rewards.